The Loot and Dagger Podcast

20. D&D 5e | S1E5 | Two rats too furious

When last we left our adventurers. 

They were deputized as the local law enforcement entity of Phandalin and proceeded to carry out swift justice against the Redbrands, a small time gang terrorizing the locals. They met a zombie pirate bartender who can make a damn good Minotaur Sunrise, and found a secret tunnel that leads into the depths of the secret Redbrand base.

We continue now, underground and ready to unravel the mysterious woven by Glasstaff, leader of the Redbrands.

Season 1 uses the D&D 5e Ruleset created by Wizards of the Coast and uses the Lost Mines of Phandelver module as framework to help tell the story.  

Our website | http://www.lootanddagger.com
Subscribe to the podcast | iTunes
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19. D&D 5e | S1E4 | The gentleman zombie pirate bartender.

Our heroes sought answers, rest, and coin in Phandalin. It was here they came face to face with the Redbrands, a gang terrorizing the locals, whom seem to be linked with the mysterious Black Spider and the Cragmaw Tribe. Both directly responsible for the kidnapping of their friend Gundren. The mayor appointed Viktor Sinclair as sheriff and the rest of the Company as deputies. We return the story as the company wield law and order as the weapon against evil in hopes drive out the rest of the redbrands and find the location of Cragmaw castle.

Season 1 uses the D&D 5e Ruleset created by Wizards of the Coast and uses the Lost Mines of Phandelver module as framework to help tell the story.  

Our website | http://www.lootanddagger.com
Subscribe to the podcast | iTunes
Be our friends | https://www.facebook.com/lootanddagger
Read our tweets | @lootanddagger

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18. D&D 5e | S1E3 | That time everyone became a deputy.

When last we left our heroes...

Ambushed on their way to Phandalin by the Cragmaw Tribe. One of these ambushers turned out to be a fairly nice goblin named Twix, who decided to join forces with The Loot and Dagger Mercenary Company. Thanks to Trix the party safely navigated their way to Cragmaw Cave, where they killed the cave’s leader, Khlarg. During the murder process they also found out their friend Gundren has been taken to a castle, of which the whereabouts are unknown. We find them now on the road with Sidhar Hallwinter, whom they recently rescued from the cave and he’s about to shed some narrative light while also posing more questions.

Season 1 uses the D&D 5e Ruleset created by Wizards of the Coast and uses the Lost Mines of Phandelver module as framework to help tell the story.  

Here's our web page | http://www.lootanddagger.com
Subscribe to the podcast | iTunes
Be our friends | https://www.facebook.com/lootanddagger
Read our tweets | @lootanddagger

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17. D&D 5e | S1E2 | Release the Flood!

When last we left our heroes…

Introductions were made. Viktor Sinclair, a bored royal longing to generally do good in the world and Grit Toughnstuff, a roughish gnome with a checkered past, formed the Loot and Dagger Mercenary Company.

Their first job, thanks to family friend of merchant, Gundren Rockseeker, was to protect supplies meant for the rough and tumble town of Phandalin. Along the way they were inevitably ambushed by golbins! Grit fought valiantly as Viktor made a new friend, Twix. With the fight won our heroes, including Twix, enter Cragmaw cave to find answers to a burning question, what happened to their friend Gundren?

Season 1 is played on the D&D 5e Ruleset created by Wizards of the Coast and uses the Lost Mines of Phandelver module as framework to help tell the story.  

Here's our web page | http://www.lootanddagger.com
Subscribe to the podcast | https://lootanddagger.podbean.com/
Be our friends | https://www.facebook.com/lootanddagger
Read our tweets | @lootanddagger

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16. D&D 5e | S1E1 | Introductions and the Inevitable Ambush

The path of our epic adventure starts on the road to a small rough and tumble town called Phandalin. We follow the humble beginnings of Lord Viktor Sinclair, a bored royal gentleman cleric of Mistport who prays to no god in particular and Grit Toughnstuff, a roguish gnome with a checkered past and an attraction to danger. Along for the ride is Dunkthor Anderson, Grit's thugish personal assistant and Franklin DeVeraux, Viktor's long time friend and royal bodyguard. Together they form The Loot and Dagger Mercenary Company and set out across the Sword Coast in search of fame, fortune, and the opportunity to generally do good.

Gundren Rockseeker, friend of Mistport royalty, has asked The Loot and Dagger Mecenary Company to bring a wagon full of supplies to Phandalin, a place of potential wealth, mystery, and danger. Just so happens there are rumors of bandits and goblin raiders along the trail and our heroes are about to demonstrate just how deep Loot and Dagger's blade can cut when ungentlemanly ambushers stand in the way. 

Season 1 is played on the D&D 5e Ruleset created by Wizards of the Coast and uses the Lost Mines of Phandelver module as framework to help tell the story.  

Here's our web page | http://www.lootanddagger.com
Subscribe to the podcast | https://lootanddagger.podbean.com/
Be our friends | https://www.facebook.com/lootanddagger
Read our tweets | @lootanddagger

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15. Numenera | S2E8 | Enter the Vortex and it’s pretty hot.

This is the end for Pierce Ringer and Harrold Green! The conclusion of two seasons spent in Numenera. Telling both the Nightmare Switch and Vortex stories, and we will finally see where this all ends up. Its been a wild ride but this episode is meant to ask the question, what would your one wish be in thier situation?

We're using a heavily modified verison of Monte Cook's "Vortex" module.

https://www.montecookgames.com/store/product/vortex/

Season 2's rule system: Numenera www.numenera.com

Like us? No really, LIKE US! ...on Facebook: https://www.facebook.com/lootanddagger

We have a web site. It's lootanddagger.com

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14. Numenera | S2E7 | Explosions, blood, tech magic, and armored suits

After the long journey to Jutte, and through the alien elevator to the unknown, our heroes dove straight into the heart of Sacred Sun's inner sanctum. They seek blood, specifically Abraham Brass, and currently in mid fight with Gregor, Abraham's bodyguard. Will they get what they seek? Will they find they want more than they originally thought they wanted? Is there more to the story than meets the eye?

TOY ROBOT BEAR vs TOY ROBOT BEAR fight! 

We're using a heavily modified verison of Monte Cook's "Vortex" module.

https://www.montecookgames.com/store/product/vortex/

Season 2's rule system: Numenera www.numenera.com

Like us? No really, LIKE US! ...on Facebook: https://www.facebook.com/lootanddagger

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13. Numenera | S2E6 | Journey to the lair of the Sacred Sun

Our heroes traveled through the Narthax, an ancient alien elevator of sorts that can take you just about anywhere in physical space, and maybe time. The journey has led them deep in the heart of an underground world full of holy paths and mysterious corridors. The stage is set to finally come face to face with the Sacred Sun. Bloodshed, Nano (wizard) duels, and Diago buzzsawing kneecaps all can and will happen. I wonder if Harrold Green knows that his wife, Mary Green, is reaching out through the datasphere to find him? 

I wonder if Mary Green is a 300 year old battle hardened demigod?

Can Pierce Ringer truly manipulate time or is that just a plot crutch the DM uses when things get dicey?

SUSPENSE!

We're using a heavily modified verison of Monte Cook's "Vortex" module.

https://www.montecookgames.com/store/product/vortex/

Season 2's rule system: Numenera www.numenera.com

Like us? No really, LIKE US! ...on Facebook: https://www.facebook.com/lootanddagger

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12. Numenera | S2E5 | The Electric Dream of Ringer and the Bean

REJOICE! Pierce Ringer, Harrold Green, Kelly the Sometimes Cypher Hunter, and Tony the Mutant were victorious in killing the swamp monster that terrorized Dog Lake. Jutte is safe(er) and now the team sets their sights on the real prize, Abraham Brass and the Sacred Sun. A new voice enters the fray thanks to some questionably timed dream sequences. Also, somewhere in the distance Travis Burke, a multidimensional PI for hire, has a meeting with a Gift automation employed by The Collective Hive Mind of Queen Numba the Destroyer.  Prepare for bad poetry. 

We're using a heavily modified verison of Monte Cook's "Vortex" module.

https://www.montecookgames.com/store/product/vortex/

Season 2's rule system: Numenera www.numenera.com

Like us? No really, LIKE US! ...on Facebook: https://www.facebook.com/lootanddagger

Also, support local (Atlanta, GA) podcasts and storytellers. Especially http://northbynorthquest.com/ 

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11. Numenera | S2E4 | Calm your tentacles!

Our heroes figured out that alcohol makes friends and now they'll find that currency keeps them. FIGHT THE MONSTER! In order to further venture through the plot they must first face off against the backwoods spooky giant bug creature that lurkes withint the swamps of Dog Lake. DUN DUN DUN! 

 

We'll be going through Monte Cook's "Vortex" module. Highly modified. (Another way of saying butchered. Oops!)

https://www.montecookgames.com/store/product/vortex/

Season 2's rule system: Numenera www.numenera.com

Like us? No really, LIKE US! ...on Facebook: https://www.facebook.com/lootanddagger

Also, support local (Atlanta, GA) podcasts and storytellers. Especially http://northbynorthquest.com/ 

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